![]() The original version of their steam page and kickstarter showed more descriptors about porn and what we should expect, along with emphasize of it's porn content as its main selling point. Their current steam page's description even starts off with talking about it being a porn and what it has to offer in that regard. Their previous steam page, their post EA one, their Twitter posts, their first youtube trailer all highlight and put focus on the porn aspects of the game. ![]() To make the argument that they never promised a porn game or advertised one is the most dishonest shit imaginable. ![]() Do you not recall how many times the Bulgetto and Lily scenes was mentioned and brought up every time you and the other guy made this same argument? I guess you just skipped through the replies in your attempt to stonewall people again. I and others have already posted things they promised/teased we'd see and then scrapped without a word. You wouldn't need to doggedly, yet unsubstantively, defend a game you only have a backer pledge stake in if it was actually the product you were promised.Click to expand.Yes, when they called it a porn game and referred to it as one in many instances. From the gameplay demo and announcement of the shortcut of the pandora system, most everyone knew this game would be exactly as you see here. A lot of people gave them the 2 years and benefit of the doubt they'd make something meh but worth playing full of waifus and monster sex. 0000000000000000000000000000000000000001a expected a cringe but functional "stop the badguys" story, bullet hell-smhup gated story/game progression, monster sex, and some kind of evolving system of dialogue and interaction with the girls to make the "linear" plot game a "sandbox" experience. Almost every detailed negative review is addressing a different facet of why it pretty truly deserves it's F- 2.5/5 aggregate rating. theres almost 140 reviews here and the hilarious thing is the detailed 1/2 star reviews making up the bulk of feedback don't overlap. The list goes on, every feature and design point of subverse is it's own paragraph on how they fucked it. That they have so much "lore" outside the game changing with every reddit AMA because they haven't actually justified or explained mantics or their gameworld inside of it and effectively can't due to voicework constraints without going back in the booth. That they did "full voiceacting" yet as an animation studio neglected to actually mocap or animate the sprites talking. That they failed at gamedesign 101 with their core design decisions and it led to this patchjob mess of things like having no progressive relationship building integrated into your gameplay yet still tossing in a date mechanic. ![]() It's just hilarious they objectively missed every bar they set for themselves, even the bar of releasing a finished product. Yeah expectations and "good" is subjective. Everyone knew it wouldn't live up to the hype, as from the start it was bullet hell + VN layout a pretty lowtier idie affair. Yeah, everyone would have preferred FOW to make an actually good game. It's rare a "fan" would go this direction when it's not your game either. Click to expand.Usually the devs themselves trot out this kind of disrespectful, anti consumer take when they can't defend against a single point of criticism of their game. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |